Wardens of the Fantastical Menagerie

White Hounds
Nomballa?

Tracking the missing creature through The Great Wood, The White Hounds come across signs of Woodelf territories. Ignoring the threat this may pose, The Wardens continue deeper into the woods.

The tracks vanish into a man-made cavern, later revealed to be a lost dungeon from the old days. Inside the tracks vanish, but the presence of strange, pale spiderlings and the howling of a beast within the deeper caverns suggest The White Hounds still have a job to do.

After rescuing a web-bound woodelf, possibly caught by the spiderlings whilst tracking the same creature as The Wardens, the White Hounds learn of ‘Nomballa’, a creature in the next room. In the next chamber they meet the hinted to creature – a gigantic spiderling linked via psionics to every other spiderling in the dungeon.

Accidentally disturbing the dormant minions around them, The Wardens are soon overrun with spiderlings. After taking severe damage, Nomballa retreats and summons a web golem, which The Wardens also defeat (an act which kills the remaining spiderlings). Overrun with psionic energy Nomballa is easily dispatched and left unconscious for Stewards to return to The Garden. Whilst there is some argument over the Code of Nomballa, she is taken to The Garden for testing.

The Prince congratulates the Wardens on their hard work, and insists they rest up for the following day.

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Black Crows
The Bandits of the Pass

Returning to The Prince with good news, The Black Crows are sent to escort a convoy of caravans. The caravans must take a shipment of various organic materials to the docklands for shipping all over the world, but in order to do so they must pass through a particularly perilous stretch of mountains. The pass is known for its bandit presence, and Prospero is eager for the goods to arrive at the ships intact.

After meeting the leader of the caravan who warns them against the use of fire or lightning, The Black Crows each take a caravan to guard on the trail. The caravans hit the pass and are surprised by the lack of bandits, only to be stopped by a wall of semi-organic material mixed with metal, stone and wood. The Black Crows manage to remove the barricade and the convoy continues, only to be stopped by three giant gastropods. These creatures appear to be the source of the walls, their acid bonding materials together and melting flesh and stone alike into a mish-mash slurry. The Black Crows attack, but due to their heavy use of fire the caravans continue without them. Once the snails are defeated, The Crows see the caravans leave the pass safely and return, on foot, to The Garden.

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White Hounds
Ivorgrab Company Assault!

After receiving news from Prince Prospero that The Garden is to receive a visit from his cousin Prince Tybalt, The White Hounds are sent to dispatch a group of poachers sent by The Ivorgrab Company.

Finding several poachers and two trained dogs, The White Hounds easily dispatch of Supervisor Grants, and kill the rest of his team, save one elf. As instructed, they leave the elf alive to return to Baron Willheim Ivorgrab and explain the encounter. For their mercy, the elf informs them that the warhounds chased a creature that he didn’t recognise into The Great Wood. The White Hounds give chase…

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Black Crows
Ivorgrab Company Assault!

After receiving news from Prince Prospero that The Garden is to receive a visit from his cousin Prince Tybalt, The Black Crows are sent to dispatch a group of poachers sent by The Ivorgrab Company.

Finding five poachers attempting to steal a pack of Bajan – large herd animals, The Black Crows easily dispatch of Supervisor Hollis, and kill the rest of his team, save one gnome. As instructed, they leave the gnome alive to return to Baron Willheim Ivorgrab and explain the encounter.

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